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Thread Statistics | Show CCP posts - 7 post(s) |

Silver Dagger Kondur
Element Underground
18
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Posted - 2014.01.26 16:02:00 -
[1] - Quote
Greets!
I wish I had known about:(that is, the tutorials don't mention)
1. The COMPARE TOOL (dragging several weapons onto it to compare stats, for example.)
2. The STAR MAP and its STATISTICS features - so I could see where the action was!
3. That TRADE HUBS exist to (possibly) get good prices.
4, How to CAPTURE THE PIECES from a decrypted, exploding can.
5. Train and fly what you have, get good at it first! Then train to the next step up (only) etc. |

Silver Dagger Kondur
Element Underground
22
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Posted - 2014.02.09 22:43:00 -
[2] - Quote
Ralph King-Griffin wrote:Silver Dagger Kondur wrote: 2. The STAR MAP and its STATISTICS features - so I could see where the pirates are!
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LOL! - I just caught that! Nice! :D
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Silver Dagger Kondur
Element Underground
23
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Posted - 2014.02.24 15:32:00 -
[3] - Quote
Zag Aurilen wrote:... Ships Uses: What situations are bad for "x" ship? Are good for "x" ship?
Taking the description tab's contents at its word is a good start. This forum (EVE New Citizens) is often full of good advice. But there are soooo many ships, it'd be difficult, imho, to do a tutorial on even 1 race's ships.
Some folks fit cruisers as exploration vessels, & I've heard some use carriers as cargo transports out of null, so it would be hard to pin some ships to a specific purpose. |

Silver Dagger Kondur
Element Underground
36
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Posted - 2014.04.24 17:54:00 -
[4] - Quote
I wish I had known about scanning probes:
A single scanning probe only knows the distance (not the bearing) to an anomaly.
With that in mind,
1 probe seeing an anomaly will produce a red sphere 2 probes seeing it will produce a red circle - (which is the intersection of 2 spheres) 3 probes seeing it will produce a pair of red dots - (which is the intersection of 2 circles) (the 2 dots will have the same name in the ID column of the Scan Results) 4 probes seeing it will produce a single dot (probably at a low percent, which requires tightening the cluster and shrinking it in size.) |

Silver Dagger Kondur
Element Underground
37
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Posted - 2014.06.24 20:41:00 -
[5] - Quote
Xarastier Stagira wrote: ... What are the practical effects of the five Attribute Enhancer implants:...
Each skill you learn benefits primarily from one of the 5 you listed, and secondarily from one other of those 5. You can r click the skill and then info, to see which 2 benefit that skill. The implants increase the attribute by 1 through 5 points - that decreases the time it takes to learn the skill. In-game, you can open your character sheet, (on the left, the button with your character's picture) and on the left column, click Attributes (looks like purple DNA) - there you'll find how many points each Attribute has. You can re-map them annually, that is, put more points to one Attribute or the other, and you get a free re-map when you created your character.
Most will agree that the most bang for the buck is an implant that increases the attribute (Perception, for example) by 4 points. The 5 point implant is very costly (but worth it if you are earning tons of ISK)
There are tools, EVEmon among them, that allow you to calculate how to best arrange your Attributes to best train up skills you desire. http://evemon.battleclinic.com/ <--- EVEmon dowload, top of page, on left.
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Silver Dagger Kondur
Native Freshfood Minmatar Republic
53
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Posted - 2015.12.17 22:34:07 -
[6] - Quote
I wish I'd known that you cannot buy an invulnerable ship, no matter how expensive.
Likewise, I wish I'd known that Skill Points don't produce ISK, and don't provide invulnerability.
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